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Apocalyptic City

NUKETOWN-2025

DALL·E 2024-09-22 21.48.43 - A dramatic scene of a scientist wearing a lab coat exiting a

WHERE DO WE BEGIN?

AMERICA IS STILL OURS FOR THE TAKING!

OPERATION NUKETOWN
00:00 / 04:03

01

02

OVERVIEW

Vladimir, the Russian scientist defected from the Russian regime and was enroute to the Wolverines when he was  captured by the ruthless Master Blaster, who now holds the secret of Project Starfire. Your mission is to infiltrate Nuke Town, gain the trust of the wastelanders, and earn your place within Master Blaster's tribe. Once inside, get close enough to discover the location of Project Starfire and rescue Vladimir before it's too late or Dragov and the Russian Special Forces get their first.

INSTRUCTIONS

READ THE INSTRUCTIONS THOROUGHLY.  NAVIGATORS WILL NEED TO MATCH THE MISSION LETTER OR NUMBER TO THE CHECKPOINT ON THE ROUTE AND FIND YOUR WAY AROUND THE MAP TO ENSURE YOU ARE PERFORMING THE CORRECT MISSION AT THE CORRECT OUTPOST IN THE CORRECT NUMERICAL SEQUENCE. FAILURE TO DO SO WILL TAKE YOU OUT OF THE MISSION AND COULD JEOPARDIZE OUR CHANCES AT SECURING PROJECT STARFIRE. SUCCESS IS OUR ONLY OPTION.

 

ALL CONTENT IS EXCLUSIVELY OWNED AND COPYRIGHT BY SMUGGLERSRUNS.LLC AND NO DISTRIBUTION IS PERMITTED WITHOUT EXPRESS WRITTEN COMMUNICATION. 

03

INTEL

UTILIZE INSTAGRAM TO POST THE INTEL OF EACH CHECKPOINT. EACH POST WILL EARN YOU GOLD. THESE SHOULD BE POSTED AS REELS OR POSTS TO YOUR ACCOUNT IN ORDER TO BE RECOGNIZED AS AN OFFICIAL POINT.

04

PRIMARY AND SIDE MISSIONS

You will have primary missions that you will need to accomplish along the trail routes and in Nuke Town, Missions with LETTERS are all performed on foot in NUKE TOWN and have the highest gold value. Missions with numbers  all take place in your vehicle along the trail and have the second highest value. SIde missions are ways to earn more gold but sometimes can come at a price. 

STARFIRE THEME SONG

LISTEN TO THE SMUGGLERS RUNS SPOTIFY PLAYLIST

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MISSION ROAD MAP

USE THIS TO EASILY KEEP TRACK OF THE MISSIONS SO YOU CAN EARN THE MOST GOLD AND GET THE FULL EXPERIENCE. These links will take you to each respective mission. The whole site is meant to scroll in progressive order.

FRIDAY

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A: ARMS DEAL

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1: NIGHT OPS

SATURDAY: MORNING

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2: DEATH RACE

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B. FUEL RUNNERS

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C: PYRE LOGS LESSON

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3: WEAPONS HATCH

DALL·E 2024-03-04 23.38.35 - Create an image of a checkpoint along a desolate highway in t

4: ROAD BLOCK

DALL·E 2024-09-18 01.48.45 - A tense night operation scene in a dystopian post-apocalyptic

5: FUEL TOWN

SATURDAY: AFTERNOON

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D: FUEL RUNNERS COMPLETED

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6: DOG TOWN

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E: RERUN THE HACKER

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G: THE EXCHANGE

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F: PYRE LOGS TASK

SIDE MISSIONS

DALL·E 2024-09-22 02.29.43 - A dimly lit, gritty saloon in a dystopian wasteland setting.

INTEL FOLDERS

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BOUNTY HUNTERS

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BARTER

MISSION TRAIL ROUTES

IN PARTNERSHIP WITH ONX OFF-ROAD WE PRESENT TO YOU THE ROAD TO NUKETOWN TRAIL MAPS. DOWNLOAD THE TRAIL ROUTES AND CLICK HIDE FOR THE DRIVING GROUP THAT YOU ARE NOT IN. MAKE SURE THAT YOU DOWNLOAD THE AREA MAP FOR OFFLINE USE AND "ONLY SHOW ON MAP" THE ENTIRE NUKE TOWN ROUTE FOLDER TO HIDE ANY OTHER WAYPOINTS AND TRAILS YOU HAVE TO AVOID CONFUSION. FRIDAY NIGHT OPS TRAIL IS CALLED RAPTOR RIDGE. ON SATURDAY MORNING YOU WILL TAKE HWY 247TO AND FROM THE DEATH RACE BACK TO NUKE TOWN. AFTER LUNCH ON SATURDAY YOU WILL TAKE HWY 247 TO PIONEERTOWN TO SAVE TIME AND DUE TO THE RECENT BIG BEAR FIRES. THE SATURDAY AFTERNOON TRAIL IS SHARED WITH STANDARD AND ADVANCED FROM PIONEER TOWN BACK TO NUKE TOWN AND THE ADVANCED HAS A TECHNICAL BYPASS THROUGH FISSURE MOUNTAIN. YOU WILL SEE A RED TRAIL CALLED CUTOUT. IF YOU DON'T GET PAST THAT POINT BY 5PM ON SATURDAY YOU WILL NEED TO TAKE THE CUTOUT TRAIL TO ARRIVE IN NUKE TOWN FOR THE FINAL SCENE.

ON X: STANDARD AND ADVANCED  ROUTES

3D Wireframe Terrain

OPERATION NUKETOWN-MISSION TRAIL ROUTE

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SIDE MISSIONS

ADDITIONAL OPPORUNITIES

DALL·E 2024-09-22 02.29.43 - A dimly lit, gritty saloon in a dystopian wasteland setting.

RERUN THE HACKER

“WHAT WE DON’T KNOW CAN HURT US”

RERUN the Hacker
00:00 / 02:07

01

LOCATION: NUKE TOWN SALOON

02

OVERVIEW

We have information that a hacker named RERUN will be able to help us hack into the missing micro processor component from Project Starfire once we recover it. He works in the shadows of Master Blaster and thrives on information and pays for it.  His network functions with blind drops throughout the wastelands. We were able to get you a meeting with him to work to retrieve the envelopes. Meet with him in the Saloon to get the requirements.  

 

Individual teams will be able to search Nuke Town, scene interactions and characters for red numbered intel envelopes. These will be turned over to RERUN THE HACKER for gold coins AND OTHER REWARDS.

03

INTEL

Turn in envelopes to Rerun. Don't take more than one envelope with the same number.

04

CLUE

Sometimes items are hidden in plain sight right in front of your face! Some will require stealth and maybe bribery payment of gold coins is the only way out if you get caught! You may need to do a job for him before he will pay out and if you don't gain his favor it will cost you! The envelopes are numbered. You can only take ONE envelope with a specific number on it.  For example, if you take more than one envelope with the number 3 on it you will lose 10 gold coins. 

DALL·E 2024-09-22 02.11.54 - A tense, dystopian scene in the dark streets of Nuketown, fea

SMUGGLERS AND BOUNTY HUNTERS

IN NUKE TOWN CRIME PAYS AND SOMETIMES IT COSTS

SMUGGLERS and Bounty Hunters
00:00 / 02:14

01

LOCATION

Game play can occur anywhere at any checkpoint during active game time. (excluding active thematic scenes)

02

OVERVIEW

Find the Outlaw in Nuke Town to join the smuggling mission. The first 5 teams will receive a Highland Tactical Red Shoulder bag and must wear the Smugglers Runs necklace, marking you as the active smuggler. The duffel bag must be carried at all times.

All other teams are Bounty Hunters. If a Bounty Hunter spots you wearing the necklace without the duffel, you must pay them 5 gold coins.

If you challenge a team with the duffel, engage in a best 2-out-of-3 paper-rock-scissors match. The winner keeps the duffel; the loser pays 1 coins. After a challenge, you can't be challenged again for 20 minutes. The red bag exchanges continue throughout the event. You have to get the bag to DOG TOWN contact (checkpoint 6) to earn 10 gold coins.

03

INTEL

Capture video of a team transporting the  Highland Tactical duffel bag and your team attempting to seize it and post video with the following message:

Tracking the smugglers with the @highlandtactical bounty on the @smugglersruns and now its our turn to transport the goods! #smugglersruns #highlandtactical

04

CLUE

The Outlaw roams the streets of Nuke Town. First 5 teams to get the bag earn 5 gold coins. Try to blend in with the group. DONT EVER LEAVE THE DUFFEL or it will cost you 5 gold!.

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BARTER TIME

EVERYTHING IS FOR TRADE- ALWAYS

Barter Time Overview
00:00 / 01:26

01

LOCATION: NUKE TOWN AND ALL CHECKPOINTS

02

OVERVIEW

All participants must bring 2 items to TRADE and BARTER within Nuke Town and at checkpoints. Trading upon request is mandatory. Several special value items will be inserted in the game. At the end of the event, the participants holding those items will win a special prize.

Make sure to engage with other participants, as trading could unlock key advantages. Remember, anyone can request a trade at any time, so keep your items in play and strategize your bartering wisely! Same trader limited to once per hour unless mutual.

03

INTEL

Capture a video of one of your barter trades. Post the following to the INSTAGRAM:

Value is in the eye of the beholder! One mans junk is another mans treasure on the @smugglersruns NUKE TOWN Barter exchange we are on the hunt for the prized possesion.

04

CLUE

Value is in the eye of the beholder! One mans junk is another mans treasure. Trade often!

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FRIDAY

NIGHT OPS PRESENTED BY BAJA DESIGNS & CYBERTRUCKCO

PROCEED TO NEXT CHECKPOINT

Apocalyptic City

#A


TIP- SOLVE THE CLUE FOR CHECKPOINT 4 AND PLACE THE IDENTIFICATION NUMBERS
ON YOUR VEHICLE BEFORE ARRIVING AT CHECKPOINT 4

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BLACK MARKET ARMS DEAL

BRIBERY HAS ITS COSTS AND BENEFITS

Black Market Arms Deal
00:00 / 01:29

01

LOCATION: NUKE TOWN SALOON

Go to the NUKE TOWN SALOON and ask the bar keep for TOADY

02

OVERVIEW

General Cable set up a meeting with Toady, Master Blasters right hand man. He has the blasters with the Starfire Technology and is selling them under the table. When the time comes USE THE PHRASE: "They may take our lives, but they’ll never take our freedom!" to prove you are on the inside.

03

INTEL

Capture a video of the interaction to share with command. Post the following to the intel board:

Black Market Arms deal in Nuke Town at the @smugglersruns Friday night mission.

04

CLUE

Make sure toady lives through the deal at all costs as he is our only ticket into the Death Race.

PROCEED TO NEXT CHECKPOINT

Apocalyptic City

#1


TIP- SOLVE THE CLUE FOR CHECKPOINT 4 AND PLACE THE IDENTIFICATION NUMBERS
ON YOUR VEHICLE BEFORE ARRIVING AT CHECKPOINT 4

DALL·E 2024-09-18 01.48.45 - A tense night operation scene in a dystopian post-apocalyptic

NIGHT OPS- PROJECT STARFIRE INTEL

NIGHT OPS
00:00 / 01:13

01

LOCATION: RAPTOR RIDGE

02

OVERVIEW

After the arms deal with Toady and securing the Project Starfire blasters we need to get the intel to General Cable who is positioned in the outskirts of Nuke Town at Raptor Ridge. Follow the trail and make sure you have the lights. 

03

INTEL

Capture the night run with a video of your rig lighting the way and post the following:

On the @smugglersruns Night Ops to Raptor ridge presented by @bajadesigns and @cybertruckco to get the Project Starfire intel to General Cable. #smugglersruns #bajadesigns #cybertruckco

04

CLUE

General Cable rewards extra gold for rigs with Baja Designs lights. Show the Baja Designs lights in your post. Look for additional intel 

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SATURDAY

NUKE TOWN CITY LIMITS

TEAM MEETING AT 7:30AM in front of Saloon- 8:00AM CONVOY AS GROUP TO DEATHRACE

Apocalyptic City

#2

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01

LOCATION: NUKE TOWN MAIN STREET FIRE PIT

Meet the PYRES in the main street of NUKE TOWN

02

OVERVIEW

The PYRES are the smoke signal experts in Nuke Town, trusted by Master Blaster to communicate with distant outposts. At this checkpoint, teams will learn how to assemble the Pyre Log and configure the correct wood pile to send smoke signals.

Instructions:

  1. Learn from the PYRES how to arrange the Pyre Log and wood pile combinations.

  2. Complete the challenge by assembling the "council" wood pile to send the correct smoke signal.

  3. Upon success, receive a coin and a codder pin.

  4. Optionally, teams can purchase a Pyre Log with "old world currency" for future use and will earn 10 gold coins.

Stay alert—communication with the wasteland depends on your success!

03

INTEL

Capture the video of you learning the way of the PYRES and post the following:

The @pyrelogs were used to send smoke signals throughout the wastelands on the @smugglersruns post apocalyptic off-road rally. 

#smugglersruns #pyrelogs

04

CLUE

Learn the different configurations and what they communicate!

THE DEATH RACE

PRESENTED BY ANDERSON COMPOSITES

DeathRace Overview Intel
00:00 / 02:13

01

LOCATION: SOGGY DRY LAKE BED

Meet in front of the Saloon in NUKE TOWN at 8am- Convoy will leave Nuke Town together to the DEATH RACE

02

OVERVIEW

The FIRST key to gaining Master Blasters trust is crossing the treacherous dry lake bed in a pulse-pounding drag race against the wasteland's speed demons. You will have to make it through the race and not be in last place to survive the first test. 

Here's your mission briefing:

🔸 Objective: Race your way through the dry lake bed to reach the Russian Weapons facility, by competing and outmatching the ferocious wasteland racers.

🔸 Task:

  1. Everything comes at a price. Master Blaster requires 3 GOLD to buy in! 

  2. Pedal to the Metal: Engage in a heart-pounding drag race across the unforgiving lake bed. Show off your speed, skills, and nerve in a roaring duel of engines but don't WASTE ALL YOUR GAZOLINE!

 Outcome: Triumph against the wasteland racers and seize victory to earn passage through the notorious Wastelands DEATH RACE come in first place and win the gold and move onto the final race against MasterBlaster and his Russian Tech Electric Racer.

03

INTEL

We need intel on how the Wastelanders set up their RACES. Have your navigator take a video during the Wastelands Drag Race. Capture the action. Time to conquer the dusty track and stake your claim in wasteland history. Show 'em what you're made of! Post the following to mission command:

We were off to the races on the @smugglersruns heart-pounding death race presented by @andersoncomposites across the unforgiving Wastelands lake bed.  Showing off our speed, skills, and nerve in a roaring duel of engines, dust, fire and GAZOLINE. First to Cross the finish line wins the GOLD!

04

CLUE

SAFETY NOTICE:

- DRIVE AT YOUR OWN RISK

- MAINTAIN A STRAIGHT LINE- NO SWERVING OR DRIFTING, HAVE SITUATIONAL AWARENESS OF THE OTHER VEHICLES LOCATION- NO CUTTING OFF OTHER DRIVERS

- AT THE FINISH LINE COME TO A SLOW STRAIGHT STOP AND AWAIT FURTHER INSTRUCTIONS- DO NOT SLAM ON BRAKES OR TURN INTO OTHER DRIVER LANES

- SINGLE ELIMINATION. IF YOU LOSE YOU WILL BE GIVEN INSTRUCTIONS AND THEN PROCEED TO THE NEXT CHECKPOINT. IF YOU WIN YOU STAY ON FOR THE FINAL RACE AGAINST MASTER BLASTER.

RETURN TO NUKETOWN VIA HWY 247 AND COMPLETE #A AND #B BEFORE LEAVING NUKE TOWN

Apocalyptic City

#B

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Combine B and F

THE PYRE LOG-COMMUNICATION IN THE WASTELANDS

PRESENTED BY PyreLogs.com

PyreLogs
00:00 / 01:16

01-LOCATION: NUKE TOWN MAIN STREET FIRE PIT 2- OVERVIEW The PYRES are the smoke signal experts in Nuke Town, trusted by Master Blaster to communicate with distant outposts. At this checkpoint, teams will learn how to assemble the Pyre Log and configure the correct wood pile to send smoke signals. Instructions: Learn from the PYRES how to arrange the Pyre Log and wood pile combinations. Complete the challenge by assembling the "council" wood pile to send the correct smoke signal. Upon success, receive a coin and a codder pin. Optionally, teams can purchase a Pyre Log with "old world currency" for future use and will earn 10 gold coins. Stay alert—communication with the wasteland depends on your success! 03- INTEL Capture the video of you learning the way of the PYRES and post the following: ​ The @pyrelogs were used to send smoke signals throughout the wastelands on the @smugglersruns post apocalyptic off-road rally.  #smugglersruns #pyrelogs 04- CLUE Learn the different configurations and what they communicate!

CHOOSE THE CORRECT WOOD STACK

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Apocalyptic City

#C

DALL·E 2024-10-01 23.51.25 - A post-apocalyptic gas station scene with a rugged, desolate

Combine C and D

FUEL RUNNERS

PRESENTED BY CALIMOBILEEV

Fuelrunnser1
00:00 / 01:35

01

LOCATION: NUKE TOWN MAIN STREET PIT STOP

Meet the FUEL RUNNERS in the main entrance of NUKE TOWN.

02

OVERVIEW

Master Blaster took the Russian scientist's electric assault vehicle and now demands the ability to keep it powered. At the Fuel Runner Checkpoint in Nuke Town, teams will meet at the designated fuel station where they will receive their mission from CaliMobileEV, the electric vehicle faction. Upon arrival, teams are tasked with bringing a fuel pod to the refinery and refining a fuel pod from the fuel station, which serves as a critical resource for powering the electric vehicles in the wastelands.

Electric vehicles that charge and pay with old world currency will earn 10 coins.

03

INTEL

Capture video of your team at the CaliMobileEV vehicle charging MasterBlasters CyberTruck and post the following to instagram:

The @calimobileev is used to power the electric vehicles throughout the wastelands on the @smugglersruns post apocalyptic off-road rally. 

#smugglersruns #calimobileev

04

CLUE

Make sure that you learn how to charge MasterBlasters vehicle or there will be consequences.

PROCEED TO NEXT CHECKPOINT

Apocalyptic City

#3


TIP- TRY T0 SOLVE THE CLUE FOR CHECKPOINT 3 BEFORE ARRIVING

DALL·E 2024-03-07 23.13.23 - Create an image depicting a dramatic and eerie scene where a

RUSSIAN WEAPONS FACILITY ESCAPE HATCH

ESCAPE HATCH OVERVIEW
00:00 / 01:48

01

LOCATION: RUSSIAN ESCAPE HATCH

02