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CLASS/ CHARACTER

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SMUGGLER

TRANSPORTER OF THE WASTELANDS 

01

OVERVIEW

“You run the underground.”

You control the economy. Smugglers unlock the black market, pay less for permits, meds, and ammo, and gain access to hidden deals and contraband missions.

Why it matters:

You get what others can’t—and profit from it.

You dominate:

Black market deals • Trade routes • Resource control • Side missions

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MERCENARY

ENFORCER OF THE WASTELANDS 

01

OVERVIEW

You bring the firepower.

You’re the muscle. Built for combat, Mercenaries start loaded with extra ammo, reduced ammo costs, and direct access to the armory. You take on high-risk contracts, defend teams, and lead assaults.

Even when downed—you’re not out. You can still fire 5 pistol shots before revive.

Why it matters:

You win fights. You protect assets. You shift power.

You dominate:

Raids • Escorts • Ambushes • Checkpoint battles

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MEDIC

HEALER OF THE WASTELANDS 

01

OVERVIEW

You decide who walks away.

You keep teams alive. Medics start stocked with syringes, MREs, and water—and earn gold by healing, reviving, and running Street Doc operations.

You can charge for your services… and teams will pay.

Why it matters:

Without you, teams fall apart.

You dominate:

Revives • Field support • Survival • Recovery missions

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